![]() ![]() From old Serria titles, to Duke Nukem 3D, to Mechwarrior's 2 3 and 4. The system has a Pentium III 800 Mhz CPU, and I have yet to hear garbled/distorted/inaccurate FM synth in any program. My Win98SE computer is currently sporting a SoundBlaster-16 (CT1740) ISA. With respect to Ace, that's not true, at least not from My experiences. I would really appreciate some answers for how well Windows works with true MS-DOS game support. I also thought somebody said Windows can regulate how fast the game thinks the CPU runs at, or something along those lines. A Soundblaster 16 is great and all, but I specifically remember reading from Ace that sound cards that use real Yamaha FM chips will produce audible garbage when using a CPU faster than 200MHz or something like that.
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